A virtual reality environment for training and learning
Purpose:
A desktop-based virtual reality environment for the classes, meeting and cooperation with the implementation of the methodological-didactical model and UX requirements
Target groups:
Students, apprentices, professional experts and customers
Used development tools:
Unity, Photon Engine, Character Creator 3, Blender
Compatible devices:
Windows PC
Features
Design & Development
Related academic papers, presentations and posters
Virtuelle Lernumgebung (ViLeUm) –eine technologiebasierte Erfahrungswelt für flexible, individualisierte und kollaborativeLehr-Lernarrangements. Digitale Posterpräsentation im Rahmen des QLB-Workshops „Quo Vadis berufliche Lehrerbildung?“ an der Universität Osnabrück.02.03.2021.
ViLeUm: A virtual reality environment for training and learning (Virtuelle Lernumgebung). Technikdidaktik-Symposium 2020 (online). 11.2020. https://wiki.tum.de/pages/viewpage.action?pageId=652445231